Sunday, November 14, 2010

The Great Nothing: The Months Before World of Warcraft Cataclysm

Few things inspire a fierce foaming of MMORPG nerd rage than the following image:


Many people who play the amazingly expensive and time consuming MMORPG World of Warcraft are keenly aware of the coming expansion; Cataclysm. Upon release the face of Azeroth will be forever changed to reflect the destructive explosion of explosively destructiony doom that the evil doom dragon of doomy doom DOOOOOOM Deathwing shall bring to the world. With a higher level cap, new quest zones, new races, and new race/class combos there is a huge bit of MMORPG ahead of the fans of the series but the question becomes...What the hell do you do until it is released? This article isn't about how awesome Cataclysm may or may not be, nor is it about the myriad features that have been and will be introduced as a result of it. No my friends, this is all about the terrible doldrums of the pre-expansion blues. I'm going to tackle each of the key issues that guilds, players and marmosets face in the twilight of an expansion and try and figure out why it seems worse this time around.